

The game looks much better than Metro 2033 and has much more diverse colors/tones throughout. The improvements to the gameplay also carry over to the visuals. The non-human enemies in this game also have a variety of strategies so you’re definitely in for a tough fight no matter the difficulty setting. In this game, you may think you’ve finished dispatching an enemy, but they may surprise you. I miss games where the enemies actually feel intelligent, especially the human ones. The enemy variety and even the enemy AI have improved as well. These little things go a long way in heightening the tension felt as you progress. Some of these details were present in Metro 2033 but they’ve definitely added more in Last Light.
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The mask will crack and even show condensation. You’ll see flies landing and walking around on your mask. The immersion provided by the gas mask this time around reminded me of the Metroid Prime games.

Just like in the first game, players will need to use their weapons and gas mask to survive. If you enjoyed the first game, I believe you’ll notice the improvements right off the bat with Last Light. Most everything about this game feels tighter and the guns in the game feel like they have more weight this time around. See our review of Metro 2033 here: INSERT LINK. The gameplay is largely the same in Metro: Last Light as it was in Metro 2033, especially if you were playing in the ‘Spartan’ mode. Players will need to deal with the fallout (pardon the pun) from the first game’s conclusion. Set just after Metro 2033, the game picks up right where the last one left off.

Following up on the success of Metro 2033, 4A Games released a sequel entitled Metro: Last Light.
